Categotry Archives: Mobile Games

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Episode 49 – Clash of Clans

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Death or glory!
Death or glory!

Paul schools his fellow nerds on the massively popular alliterative mobile game Clash of Clans. There’s a lot more going on in there than we expected, and a shocking amount of money changing hands.

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Episode 44 – Framed and Banner Saga

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Who killed Bambi?
Who killed Bambi?

This week, we take a look back at the unique puzzle game Framed and the dark, rich, Norse-flavored world of Banner Saga. Rob’s ragequit problem pops up, as ever, but he’s a solid convert now.

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Episode 41 – PAX Recap

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Eldrazi sculpture
[Tap]: Search your library for any number of nerd creatures and place them on the battlefield.
We’ve overcome our exhaustion and tech troubles to post our recap of this year’s PAX Prime. There was a lot to see and do–maybe too much? But we had a great time and are already prepping ourselves for next year.

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  • Nerdhole PAX Roundup, Day One: Paperback, Antihero, Cards Against Humanity, Brigador
  • Nerdhole PAX Roundup, Day Two: Mech Deck, Dark Echo, Ninja Tag, Tumblestone, From Light, Don’t Starve: Shipwrecked
  • Nerdhole PAX Roundup, Day Three: Lego Dimensions, Minecraft: Story Mode, Lovers in a Dangerous Spacetime, Mushroom 11, enfu
  • Nerdhole PAX Roundup, Day Four: Pleasant Dreams, Pit People
  • We have determined that the Mad Max game is in fact available for purchase. We do not recommend that purchase.
  • Rob has no idea where he heard that Indie Megabooth was considering doing its own show. If they are doing so, they’re keeping it quiet for now.
  • Castle Crashers Remastered is free on the Xbone until 9/20 if you own it on the 360.
  • Lovers in a Dangerous Spacetime is now available on Xbone for $14.99 (and on Steam for Mac, PC, and Linux).

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Ascension giga-drubbing

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Rob and I much love the deck-building game Ascension, as we have documented previously. Other fans of the game might like these screenshots from some transcendent multiplayer ridiculousness perpetrated by our friend Sean last night.

Final score: 32 to 47 to 89 to… 1,543. In Sean’s words:

Transformed Adayu the Serene…then Daybreak Askara to copy that hero, and copy it again since it’s Enlightened.  Three times the goodness for every card played…and many of them being multi-faction, so super-six goodness.  Ridiculous.  I started to wonder if there was some infinite loop thing I could get into after I cycled through the deck a second time.

IMG_0377

IMG_0378

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Rick and Morty OWN Instagram

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Season Two of Rick and Morty just launched a couple of days ago, and this crazy-awesome promo game on Instagram nails the attitude and humor behind the show. Follow the main account, then click around on the various shots to discover warps to other accounts and other goodies. The comments are hysterical, and actually answered one of my burning questions about Season One (Was the stereotyping on the all-female planet a bit? Yes, yes it was. Good to know.)

It’s fun in and of itself, but it’s also just a really impressive example of social marketing done right. It’s true to the show, it treats fans like intelligent human beings, and it’s even inviting to n00bs. Well done, people!

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Episode 36 – “It’s sort of the bard of dinosaurs.”

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Uterradon Rex
Okay, “Uterradon Rex” is more badass than “The Bard of Dinosaurs.”

This week, we toss one game and one book down the Nerdhole to see what happens. Rob is back to playing (and enjoying) SolForge, a game he’s ragequit more than once. He thinks you should try ragequitting it until you like it, too! Then Mary refrains from spoiling any of Neil Gaiman’s new collection Trigger Warning. Is it a spoiler to say you like something?

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Episode 34 – Secret Demon Face

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Secret Demon Face

We covered a pretty broad range of nerd culture this time: Mary shared her complicated feelings about Grimm, Paul gushed over Ascension, and Rob insisted that everyone drop what they’re doing and go read Saga. And we all learned about the Secret Demon Face.

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Episode 33 – Fallout Shelter

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Fallout Shelter screenshot
How deep is your love?

We run the gamut of nerd emotions from wild enthusiasm to sputtering envy as we discuss the delightful iOS-only mobile game Fallout Shelter. It’s sweet, fun, and as thoughtfully executed as every other Fallout game (except that mythically horrible Xbox game we never speak of). And Rob will never play it.

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Fallout Shelter screenshot
Happiness is a warm fetus.
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Episode 32 – That Sounds Like an App!

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Alienware Steam Machine
Alienware Steam Machine

We’re back! We fell down the SummerHole for a few weeks, but we’re recording again and should be back in the groove for a good long time. This week we gab about three fun-sized topics:

  • Steam Machines: Valve announced for-real hardware available for purchase this fall. This is big news for PC gaming, and may have a long-term influence on console gaming as well.
  • Castle Panic: Paul and Rob have enjoyed this cooperative tower defense board game, and you might, too!
  • SimCity BuildIt: The SimCity franchise goes free-to-play with this iOS/Android app. Mary built her city on rock and roll.
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WARNING! Fallout: Shelter Is Massively Addictive

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My vault.
My vault.

Nerdhole’s email thread regarding Fallout: Shelter:

Mary:
Ugh I can’t help it, I’m totally doing in-app purchases. Fallout: Shelter has taken over my iOS life. I don’t play SimCity, I don’t play Frozen, I ONLY PLAY FALLOUT: SHELTER.

I’m constantly worried about my vault dwellers! And if I send one out into the wasteland to forage I have to keep checking my phone to make sure he or she is ok. I’m about to spend my third $4 on supplies. I’m writing this in an effort to put it off, but who am I kidding? Eventually I will spend it!!

Paul, have you been playing?

Paul:
I got about five minutes into Fallout: Shelter and backed away in fear of just what you’re describing! But I think I may try again. The min-maxing pressure of where to place things and what things to place and being locked into your choices stresses me out—but I’m sure there’s an IAP to help with that!

Mary:
Yeah my first vault I just started placing things, so then I made a second vault to try to be more organized, but actually my first vault is thriving better. I just had a crisis where I couldn’t figure out why my dwellers were all sad and then I realized they all had radiation poisoning, and now they’re getting happy again.

I do wish you could shift stuff around like in SimCity. Even though you start with a core area and just start plunking stuff down, you can always move and reorganize.

Also you can NAME your dwellers, which is awesome. I haven’t started doing that yet, but it’s cool you can customize.

Rob:
Wow. Just throw this thread up as a post, title it “WARNING,” then walk away.

Mary:
Done and done.

More screenshots from my vault:

The kids born in the vault wander from room to room until they reach adulthood. This kid, Will, wandered in on a couple doin' it. Creepy. (The little green smiley faces from behind the cabinet indicate that baby-making is happening. If you put a male and female vault dweller into the barracks they WILL have babies.)
The kids born in the vault wander from room to room until they reach adulthood. This kid, Will, wandered in on a couple doin’ it. Creepy. (The little green smiley faces from behind the cabinet indicate that baby-making is happening. If you put a male and female vault dweller into the barracks they WILL have babies.)

The Radio Station can lure wastelanders to the vault where they can live in comfort and harmony. Mostly.
The Radio Station can lure wastelanders to the vault where they can live in comfort and harmony. Mostly.
Tim and Pam, gettin' it on for the second time. (Will is their kid.) Sexy-time takes a dweller's happiness level right to 100%, and pregnant lady dwellers will stay at 100% their entire pregnancy. Which is obviously 100% accurate.
Tim and Pam, gettin’ it on for the second time. (Will is their kid.) Sexy-time takes a dweller’s happiness level right to 100%, and pregnant lady dwellers will stay at 100% their entire pregnancy. Which is obviously 100% accurate.
In this picture you can see Will, the kid from earlier, all grown up. He enjoys working with his dad, Timothy, in the power plant. Will is equipped with a rifle, not the BB gun he wished for when he was little.
In this picture you can see Will, the kid from earlier, all grown up. He enjoys working with his dad, Timothy, in the power plant. Will is equipped with a rifle, not the BB gun he wished for when he was little.
OH NO! Disaster! Pam's been working in water treatment and something's gone wrong. Pregnant dwellers and children will run from disasters, and you need to bring other dwellers in to deal with the trouble.
OH NO! Disaster! Pam’s been working in water treatment and something’s gone wrong. Pregnant dwellers and children will run from disasters, and you need to bring other dwellers in to deal with the trouble.
The fire spread a bit, but the dwellers got it quickly under control.
The fire spread a bit, but the dwellers got it quickly under control.
Cynthia's intelligence is high (you can see the bar over the "I" in SPECIAL is taller than the rest). I also equipped her with a lab coat that gives her another +5 to intelligence (the blue part of that bar is the boost). She is happy working in the science lab.
Cynthia’s intelligence is high (you can see the bar over the “I” in SPECIAL is taller than the rest). I also equipped her with a lab coat that gives her another +5 to intelligence (the blue part of that bar is the boost). She is happy working in the science lab.
Timothy heads into the wasteland to forage for supplies and caps. He's now reasonably well-equipped so I haven't had to stay glued to my phone the entire time he's out.
Timothy heads into the wasteland to forage for supplies and caps. He’s now reasonably well-equipped so I haven’t had to stay glued to my phone the entire time he’s out.
Tim's journal lets me know everything that's happening to him. The green bar at the bottom will fill up with supplies as he picks them up. On his last expedition, which was four hours long, he picked up five guns and about 600 caps. It takes dwellers half as long to get back as the length of their expedition, so a ten minute mission will take five minutes to return from.
Tim’s journal lets me know everything that’s happening to him. The green bar at the bottom will fill up with supplies as he picks them up. On his last expedition, which was four hours long, he picked up five guns and about 600 caps. It takes dwellers half as long to get back as the length of their expedition, so a ten minute mission will take five minutes to return from.
The in-app purchases are lunchboxes filled with mystery items. You may get caps, food, power, water, weapons, armor, or dwellers. Whatever you're thinking now, you WILL be purchasing some lunchboxes. Good luck.
The in-app purchases are lunchboxes filled with mystery items. You may get caps, food, power, water, weapons, armor, or dwellers. Whatever you’re thinking now, you WILL be purchasing some lunchboxes. Good luck.
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